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What is Lego Mindstorm EV3

Navigating Computer Science Education in the 21st Century
The Lego Mindstorm is a practical, cross-curricular STEM approach, which involves learners by introducing resources to plan, create and program their inventions while assisting them to cultivate important abilities such as creativeness, communication and critical thinking ( Chambers & Carbonaro, 2018 ).
Published in Chapter:
Teachers' and Learners' Acceptance of the Use of Robotics in the Intermediate Phase
Maryke Anneke Mihai (University of Pretoria, South Africa) and Doctor Mapheto (University of Pretoria, South Africa)
Copyright: © 2024 |Pages: 35
DOI: 10.4018/979-8-3693-1066-3.ch011
Abstract
This study explored teachers' and learners' acceptance of the use of robotics based on their attitudes and experiences in two primary schools, which integrate robotics as a learning tool. Robotics is the current digital technology in the educational sector and offers new possibilities for modeling teaching and learning. The study used the technological acceptance model (TAM) as the theoretical framework and a qualitative approach. The researcher purposively sampled six learners and six teachers from the two identified schools in Pretoria, Gauteng. The study discovered that the integration of robotics in education is demanding, costly, and requires adequate resources. It necessitates additional time to design educational programs, requires more time for workshops and solving technical glitches, and puts more pressure on teachers. Teachers need support with the resolving of hardware and software issues as well as technical maintenance. Learners perceive robotics as a positive and exciting technological learning approach, which promotes teamwork and hands-on learning.
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