Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Scuba Diving

Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning
An underwater swimming activity involving the use of self-contained underwater breathing apparatus.
Published in Chapter:
Virtual Training for Scuba Divers
Anacleto Correia (Naval Academy, Portugal) and Pedro B. Água (Naval Aacdemy, Portugal)
DOI: 10.4018/978-1-7998-7271-9.ch048
Abstract
Virtual reality (VR) is a technology that is becoming more common for applications in the field of education and training. VR can be used to create simulated two- and three-dimensional scenarios, promoting interactions between the user and the environment, which allows experiencing virtual training situations very close to real actions. The aim of this text is to describe the development of a teaching and training tool using VR technology for scuba divers' operations within the aquatic context for enhancing critical thinking. To this end, a survey of requirements based on real procedures was carried out in order to transpose them into a synthetic environment. After the construction of the artefact, it was tested and evaluated by qualified users, and the results are promising.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR