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What is Robot-Assisted Language Learning (RALL)

Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning
The use of robots in supporting language learning.
Published in Chapter:
The Application of AI Teachers in Facilitating Game-Based Literacy Learning: An Introduction to Theories and Evidence-Based Tools
Yixun Li (The Education University of Hong Kong, Hong Kong) and Lin Zou (Primary School Affiliated to South China Normal University, China)
DOI: 10.4018/978-1-7998-7271-9.ch020
Abstract
This chapter discusses the theoretical frameworks for artificial intelligence (AI) teachers and how AI teachers have been applied to facilitate game-based literacy learning in existing empirical studies. While the application of artificial intelligence (AI) in education is a relatively emerging research area, it has received increasing attention in the scientific community. In the future, AI teachers are likely to be able to serve as powerful supplementary tools in classroom teaching in support of human teachers. The main goal here is to provide the readers with new insights on promoting game-based literacy learning from the perspectives of AI teachers. To this end, the authors introduce the readers to the key concepts of AI teachers, the merits and demerits of AI teachers in education, scientific research on AI teachers in literacy learning, and some highlighted examples of AI teachers in literacy classrooms for practical concerns.
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