A teaching and learning approach encouraging students to participate in the learning process, i.e., experiential learning, through diverse methods, for instance, peer teaching, to facilitate students’ knowledge mastery and thus application.
Published in Chapter:
Redesigning Library Information Literacy Education With the BOPPPS Model: A Case Study of the HKUST Library
Copyright: © 2023
|Pages: 18
DOI: 10.4018/978-1-6684-8122-6.ch017
Abstract
Information literacy education is a crucial driver for the rapid development and success of current academic library services. Yet, the impact of the COVID-19 pandemic and Internet technology advancement has limited traditional library information literacy education. Therefore, this study analyzes the problems through interviews with librarians and combining library website information with our case, the Hong Kong University of Science and Technology Library (HKUSTL), with the BOPPPS model to redesign information literacy education for better development. Problems discovered include monotonic educational activities and content, low student participation, ineffectiveness, and funding shortage. Strategic suggestions include better planning and control of the teaching process and effective teaching feedback evaluation. Scant studies analyze library instruction with the BOPPPS model, especially in Asia. These suggestions contribute to the development of library instruction in the post-COVID era.