Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Playful Education

Handbook of Research on Educational Design and Cloud Computing in Modern Classroom Settings
The result of a seamless integration of play and learning, under the general scope of game-based learning, that is mainly empowered by the usage or application of state-of-the-art technology and innovative narratives and storytelling.
Published in Chapter:
Playful Education and Innovative Gamified Learning Approaches
George P. Pavlidis (Athena Research Centre, Greece) and Stella Markantonatou (Athena Research Centre, Greece)
DOI: 10.4018/978-1-5225-3053-4.ch015
Abstract
In the recent decades, there has been a significant investment in the incorporation of games in the educational practice. This has taken either the form of game-based learning or serious gaming. A literature review on gaming and education results in numerous works tackling different aspects of the approach. Even a simple search on the Web on gaming and learning produces multi-million results. In this work, we try to touch not only the surface of this approach and provide typical game-based learning evaluation results but also to explore its inner workings (offering a modest mixed philosophical and science aspect) and to provide an even more concrete foundation for a playful education.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR