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What is Player Types

Handbook of Research on Effective Electronic Gaming in Education
Player types are archetypes of extreme player behavior characterized along observable, meaningful dimensions. Play styles are different ways of playing (such as masculine and feminine play styles). Player types are different kinds of players. Player types embody essential, prototypical player behaviors. This chapter links player behavior and underlying motivations in describing different player types, as a means to facilitate game design for different player types. In practice, individual players often exhibit characteristics of two or more player types at different times.
Published in Chapter:
Play Styles and Learning
Carrie Heeter (Michigan State University, USA)
Copyright: © 2009 |Pages: 21
DOI: 10.4018/978-1-59904-808-6.ch047
Abstract
This chapter reviews player types found in commercial MMOs and educational games and a palette of play styles and learning is proposed from which game designers and educators can more easily imagine (or perhaps “paint”) their target audience. Two studies show how the palette might be applied. Study 1 examines the impact of different in-game reward schemas on player types. Study 2 compares classroom play with one child per computer versus paired play of the same educational game. Educational game design and the way a teacher structures in-class educational game play both influence emergent play and learning. Player archetypes (more commonly called player types) help game designers imagine the needs and interests of potential players. Considering learner types would be similarly useful. Learning styles relevant to educational game design and classroom use are described, including intrinsic and extrinsic achievement orientation, motivation, individual traits, and competition and other social factors.
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