Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Non-Player Avatar

Implementing Augmented Reality Into Immersive Virtual Learning Environments
A digital image of a character that cannot be controlled by a player.
Published in Chapter:
Framework for 3D Task Design: An Immersive Approach
Iryna Kozlova (University of Pennsylvania, USA)
DOI: 10.4018/978-1-7998-4222-4.ch002
Abstract
This chapter introduces a framework for the 3D task design. The framework proposes that the process of designing language learning tasks for 3D immersive simulated environments also be immersive. The framework guides designers/teachers who are new to 3D worlds through 10 stages of the design process that incorporates designers/teachers' individual work and their collaboration with colleagues and learners. Following Breen's advice, collaboration with colleagues and learners allows for taking into account some possible interpretations of the tasks to help learners interpret the task as closely as possible to its original plan; it also improves task functionality. Developed for designing 3D language learning tasks, this framework also benefits other disciplines and informs the design of tasks implemented in other virtual environments.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR