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What is Makerspace

Reshaping Learning with Next Generation Educational Technologies
Makerspaces are community-oriented spaces powered by ubiquitous technologies, for instance, ubiquitous fabrication tools (e.g., 3D printers), microprocessor-based mini-computers (e.g., Raspberry Pi), microcontroller boards (e.g., Arduino), and other electronic hardware, circuitry gadgets, manufacturing tools and software applications. Alternative terms with similar community-oriented physical tinkering space concepts are Hackerspace and Fab Lab. Makerspaces emphasize hands-on, experiential learning, fostering creativity and innovation. Assessment methods in makerspaces range from practical evaluations using interviews and artifacts to knowledge tests.
Published in Chapter:
Educational Technologies and Assessment Practices: Evolution and Emerging Research Gaps
Tristan Lim (Nanyang Polytechnic, Singapore), Swapna Gottipati (Singapore Management University, Singapore), and Michelle L. F. Cheong (Singapore Management University, Singapore)
Copyright: © 2024 |Pages: 37
DOI: 10.4018/979-8-3693-1310-7.ch009
Abstract
This chapter examines the integration and trajectory of ubiquitous, adaptive, and immersive technologies in educational assessments, based upon qualitative predictions from Horizon Report and quantitative bibliometric analysis. Through network analysis, the authors identified key educational technological trends and their interconnectedness within the academic domain. These findings underscored the ascendance of adaptive assessments for personalized real-time feedback, the role of virtual immersive assessments adding layers of complexity, variability, and adaptability that a physical environment might not offer, and the pervasive reach of ubiquitous assessments in crafting contextually anchored evaluations. Grounded in pedagogical underpinnings, the chapter presents pressing research gaps, theoretical and practical insights, positioning itself as a useful reference for researchers and practitioners in enhancing educational technology-infused assessment strategies.
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More Results
Effect of the Collaboration Between MakerSpace, University, and Elementary Schools on Student STEM Attitudes: Bringing the Maker Movement to Elementary Schools
A place where people with shared interests can gather to create, invent, tinker, explore, imagine, and discover while sharing ideas, knowledge, equipment, tools, and materials.
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Futurizing Library Services in a Technology-Driven Dispensation: Reflections on Selected Academic Libraries in Zimbabwe and South Africa
A makerspace is a collaborative place where learning occurs through sharing ideas, partnership, and collaboration, using various materials, tools, and resources.
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Making Success: Researching a School District's Integration of the Maker Movement Into Its Middle and High School
Refers to the place where the making happens. A makerspace can be a garage, a room in a museum, library, or school.
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Measuring Electrodermal Activity in an Afterschool Maker Program to Detect Youth Engagement
A makerspace is typically a shared workspace where individuals fabricate objects. Athough these spaces often include digital fabrication tools like 3D printers and laser cutters, hand tools, and repurposed materials are also prominent. Makerspaces promote rapid cycles of design, fabrication, and user testing.
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Girls and 3D Printing: Considering the Content, Context, and Child
Open-access laboratory space equipped with technological and other tools to create.
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Empowering Underrepresented Students: Designing Innovator Spaces as Sites of Justice, Peace, and Equity Within University Library Ecosystems
Areas that facilitate various levels and types of hands-on creation. They typically feature crafting items and low- to mid-tech machines, such as sewing machines, 3D printers, and laser cutters, but can veer into specialty machine shops, depending on the need and location.
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Using Design Thinking Practices to Create Technology-Driven Adult Professional Development Programs
A place and a mindset where individuals connect and collaborate to innovate new ideas by sharing tools, technologies, and expertise.
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Learning Environments: Physical Classrooms or Virtual Worlds
A hands-on learning space in which students can design, create and invent with engineering and science as a foundation.
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Providing an Environment for Authentic Learning Experiences
Space that democratizes the design, prototyping, and creation of objects through shared equipment.
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Authorial Work With Film
A deliberatively conceived site of composing/creating wherein a variety of ways for making meaning and playfully constructing products are valued and invited; these spaces can be personal or pedagogical, or an interweaving of both.
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Innovation-Centric Organizational Community (IOC): What Works for the Emerging Workforce
A makerspace is a community of creatives, technologists, and traditional tradespeople who come together to share tools and resources for innovation and production. The makerspace concept is heavily dependent on the value of share space and the democratization of access to tools.
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Employing 3D Printing to Fabricate Augmented Reality Headsets for Middle School STEM Education
A place where people who are members of the Maker community have access to tools and resources.
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Making and Modalities: Upending Traditional Teacher Education Course Delivery to Improve 21st Century Teaching and Learning
A place and a mindset where individuals connect and collaborate to innovate new ideas by sharing tools, technologies, and expertise.
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Technology-Enhanced Exploratory Installations to Support Constructivist Professional Development: The Technology Test Kitchen
A constructivist space where participants interact with resources and each other to brainstorm, strategize and create solutions to challenges presented to the group. Quite often, these spaces feature specific technology used to support the prototyping of objects that support the formulation of effective practices and applicable interventions for the aforementioned challenges.
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