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What is Maker Education

American Perspectives on Learning Communities and Opportunities in the Maker Movement
Using the concepts of making as an educational practice.
Published in Chapter:
Johnson County Library Makerspace
DOI: 10.4018/978-1-5225-8310-3.ch009
Abstract
The Johnson County Library Makerspace occupies 1700 ft2 (158 m2) of space in the Central Resource Library in Johnson County, Kansas. Originally intended as a modernization of the small business services resource area within the library, the vision for the space quickly pivoted towards a community-based educational experience centered on making. In its original form, the space had one 3D printer and an idea to create a series of summer, mobile maker experiences dispersed amongst the 13 branch libraries. The widely popular mobile makerspace program paved the way to a permanent space for library patrons young and old. The space adheres to the central mission of the library to provide educational experiences for the public. Accordingly, the library has democratized creativity and innovation by providing free access to the equipment and information to the public. The space has reached out to incarcerated youth to inspire them to take up making and use it as a way to build job skills. In addition, the space provides patrons with a pathway to connect and form learning communities around making skills and interest. This chapter explores the Johnson County Library Makerspace.
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More Results
Managing Work From Home With Young Children: A Realistic and Technology-Enhanced Guide
Problem-based, project-based activities, typically STEAM-related (Science, Technology, Engineering, Art & Mathematics)
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Making and Active Learning in Higher Education
Students can plan, design, make, test and redesign projects through experiential, hands-on, exploratory, inquiry-based, problem-based, student-centered, and collaborative learning. Maker Education can utilize a variety of tools such as physical (e.g., trimmers and cutters), digital physical (e.g., laser cutters), and digital computational tools (e.g., 3-D modeling software tools).
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Effect of the Collaboration Between MakerSpace, University, and Elementary Schools on Student STEM Attitudes: Bringing the Maker Movement to Elementary Schools
A problem-based/project-based approach to learning using a wide variety of hands-on activities to support academic learning and the development of a mindset that values experimentation, growth and iteration, and collaboration and community.
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Exploring the Core Features of UTeach Maker: A Collaborative Micro-Credentialing Model
A section of the Maker Showcase which documents a candidate’s connections between Making as a personal endeavor and the broader arena of Maker Education as applied to the secondary classroom.
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