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What is Learner-Centered Learning

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Learner-centered learning is an approach to education focusing on the needs of the learner, rather than those of others involved in the educational process, such as teachers and administrators.
Published in Chapter:
Virtual Worlds as a Learner Centered Environments for Spatial Reasoning
Hyungsung Park (Kyonggi University, Republic of Korea)
DOI: 10.4018/978-1-60960-762-3.ch026
Abstract
According to generalized usage of computer technology in modern society, computer usage in learning activities is increasing. Textual and audiovisual learning materials have been developing step by step into more structured material. The ability to clearly understand visual data is an important function of higher achievement in the learning process. Thus, understanding of visual data related to spatial ability through computer-mediated interaction stimulates human spatial ability. The purpose of this chapter is to show the practical usage of virtual worlds for learner-centered educational environments that provide room to improve the learner’s higher-order thinking, such as spatial reasoning, via learning by doing. The focus here is on introducing a new concept about the role of the virtual worlds learning environment.
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Students' Experiences in Using Chat Rooms as Virtual Classrooms
A learning model based on constructivist theory of learning that places the learner in the center of the learning process.
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Requirements for the Successful Implementation of Distance Education Programs in the Digital Era: Toward a More Inclusive and Resilient Society
A learning approach in which the roles of learners and tutors differ compared to traditional teacher-centered learning. Learners become more active, engaged, and responsible in the learning process and interaction among learners as well as among learners and tutors increases.
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Mobile Learning: Content Format and Packaging for Effective Teaching and Learning in a Learner-Centered Pedagogy
Also known as Student-centered learning, are methods of teaching that models instructions to focus on learners. The learner is given the opportunity to participate in creating content and determining the learning environment.
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Enhancing Active Learning Pedagogy through Online Collaborative Learning
A learning model based on constructivist theory of learning that places the learner in the center of the learning process.
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Artificial Intelligence Methods in E-Learning
The method that focuses on shifting the teaching process from teacher to student and aims to engage student in a hard work independently or collaboratively
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Developing Educational Videos: A Constructionism Approach – Active Collaborative Learning in a Science Module
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Game-Based Learning with a Dialogic Teaching Approach: A Case of Deep Learning and the Use of SporeTM in A-Level Biology Lessons
A form of learning that urges learners to actively construct meaning and understanding during every phase of the learning process.
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