It is a student-centered teaching approach that is based on inquiry. Depending on who conducts the questions, procedures, and tools one can have the different levels of inquiry. The student using all the above and following the scientific method formulates the conclusions of his research.
Published in Chapter:
Designing a Set of Web-Based Simulations to Facilitate STEAM Activities on How to Travel From Earth to Mars
Ilias Sitsanlis (1st General Lyceum of Alexandroupolis, Greece) and Hariton M. Polatoglou (Aristotle University of Thessaloniki, Greece)
Copyright: © 2022
|Pages: 24
DOI: 10.4018/978-1-6684-3861-9.ch014
Abstract
In this chapter, the authors analyze a subject that is suitable for STEAM education and design a set of web-based simulations and material for blended learning to support STEAM activities on how to travel from Earth to Mars. Interplanetary travel involves astronomy, biology, and physics for science; technology to make it possible; engineering to optimize a possible solution; art to produce artwork based on the orbits of planets and boost creativity; and mathematics to solve the differential equations, obtain data, and perform data analysis to reach conclusions. Based on the ADDIE model, the presently related and available simulations were analyzed and based on that analysis a set of streamlined simulations are proposed, designed, developed, implemented, and evaluated. Similarly, a didactic sequence was implemented. The evaluation of the didactic sequence and the streamlined simulations by expert educators testifies that the proposed method to create STEAM inquiry and simulation-based activities is productive and can be used with a variety of interesting STEAM integration subjects.