Since 2014, the European Education, Training, Youth, and Sports Program Erasmus+ has co-funded eTwinning, as the main intervention of the European Commission's eLearning Program.
Published in Chapter:
Improving the Key Competences in K12 by Collaborating in an Active Learning Environment Online
Copyright: © 2023
|Pages: 25
DOI: 10.4018/978-1-6684-7015-2.ch006
Abstract
The purpose of this action research is to transform the quality of teaching decisions and actions by adopting an active learning approach. The implementation was carried out as an eTwinning project for eight months in the 2021-2022 educational year with the first and second-grade 28 students in primary schools, aged six to nine, in Germany, Greece, and Turkey. Action research data collection techniques were used such as experiencing (by observing), enquiring (by asking), and examining (by using records of the poll questions answered by the pupils) and the results were reported with descriptive analysis. Learning was enriched with an emphasis on collaborative teaching and learning, active participation, and decision-making of learners. Learning methodologies such as inquiry-based, project-based, blended, and game-based learning increased learning motivation and engagement. Science, technology, engineering, and mathematics (STEM) helped foster the development of a range of competencies. Digital technologies contributed to capturing the multiple dimensions of learner progression.