Journalism applying extended reality technologies, specifically virtual reality, to improve the degree of digital information received by the user. The main senses for increasing the immersivity are sight and hearing, but not only. They may be many senses involved to increase the degree of immersive experience in user.
Published in Chapter:
XR Journalism Lab: An Innovative Space for Research and Training in Immersive Journalism
Manuel Gertrudix (University Rey Juan Carlos, Spain), José Luis Rubio-Tamayo (University Rey Juan Carlos, Spain), Daniel Wuebben (University Rey Juan Carlos, Spain), and Alberto Sanchez-Acedo (University Rey Juan Carlos, Spain)
Copyright: © 2022
|Pages: 20
DOI: 10.4018/978-1-6684-3398-0.ch001
Abstract
Extended reality (XR) has great possibilities for the development and dissemination of multimedia content. One of the areas where extended reality can have a significant impact is in the field of journalism within information and communication sciences. In this chapter, the authors determine the features of current XR media, including virtual reality and augmented reality and their application in the teaching of journalism. This review shows that XR technology can serve to capture reality, simulate it, and recreate fictional scenarios. From 360º video to volumetric video, from artificial intelligence to deep learning, the extended reality is reshaping how rigorous communication research is conducted and how scientific results are crafted for public audiences. Therefore, from the analysis of these available technologies and their potential evolution, this chapter establishes the key features of a learning laboratory for immersive journalism. The authors conclude by showing how XR can open new space for journalism teaching and research.