The act of building incentives into an activity to increase student motivation to participate and participate fully.
Published in Chapter:
Gamifying Discussion Forums
Alexander Nagurney (University of Hawaii at Hilo, USA), Patrick A. Smith (Texas State University, USA), Michelle Fulks Read (Texas State University, USA), Ann Evans Jensen (Texas State University, USA), Gwendolyn M. Morel (Texas State University, USA), and Tamarin Butcher (Texas State University, USA)
Copyright: © 2020
|Pages: 18
DOI: 10.4018/978-1-7998-3292-8.ch014
Abstract
This study examines the effect of gamifying and adding problem-solving aspects to discussion prompts in online courses with the goal of increasing the quantity and quality of student work. It was also a goal to foster motivation, engagement, and critical thinking skills. Results show an increase in the number of posts, the quality of posts as evaluated by the instructor, and student satisfaction with the overall course judged by responses to a survey administered at the end of the course. A number of recommendations are made, including furthering the use of student choice in how coursework is completed, promoting teamwork, and using incentives to increase student engagement.