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What is Pro-C: A category of creative outcomes that produce systematic changes throughout a department

Handbook of Research on Transforming Teachers’ Online Pedagogical Reasoning for Engaging K-12 Students in Virtual Learning
building, or school district.
Published in Chapter:
Four Steps to Promote Teacher Creativity When Making the Transition to Virtual Learning Experiences
Matthew Worwood (University of Connecticut, USA)
DOI: 10.4018/978-1-7998-7222-1.ch007
Abstract
This chapter presents four steps for teacher creativity as part of a design-based approach to problem-solving pedagogical challenges using virtual learning environments. Building on existing practices found in creative problem-solving and design thinking methodology, these steps explore change as a journey that begins with an intent to produce an outcome that improves a specific aspect of the learning experience. Glaveanu's five-A framework provides a sociocultural perspective to support the concept of teacher creativity in the classroom, while Kaufman and Beghetto's 4-C model serves as a developmental approach to evaluating outcomes based on the impact they have in the environment. Future opportunities for study, including integrating learning analytics and situating the different stages of creative problem-solving in education, are also discussed.
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