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What is Edugames

Handbook of Research on Effective Electronic Gaming in Education
A subgenre to both games and edutainment (or entertainment that has been repurposed for educational purposes). Edugames are games designed for education; however, the more pedantic goals have historically made for poor game design with notable exceptions like Where in the World is Carmen Sandiego? and Oregon Trail.
Published in Chapter:
Gaming Ethics, Rules, Etiquette, and Learning
Laurie N. Taylor (University of Florida, USA)
Copyright: © 2009 |Pages: 11
DOI: 10.4018/978-1-59904-808-6.ch061
Abstract
This chapter explains the significance of informal and unwritten rules in order to show the connections among formal rules of play, formalized learning, informal and unwritten rules, and collateral learning. It argues that computer gaming’s rules of play include the formal rules by which games are played and the informal and unwritten rules within the magic circle of play where the games are played. Too often games are reduced to their formal rules of play and the collateral learning fostered by the realm of play is neglected. By examining unwritten rules, this chapter also connects to and informs other areas that rely primarily on formal rules, including educational gaming.
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