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What is Backward Instructional Design

Creativity as Progressive Pedagogy: Examinations Into Culture, Performance, and Challenges
A style of curriculum development that establishes clear learning outcomes for instruction and intentionally sequences the content, skills, and assessments to ensure that each step of the learning process builds on the previous content.
Published in Chapter:
Crafting to Code: Applying Creative Pedagogy to Promote Inclusion and Access in Learning to Code
Marcie J. Walsh (Phygital Learn, LLC, USA), Anita Crowder (CodeVA, USA), and Maggie Smith (CodeVA, USA)
DOI: 10.4018/978-1-7998-8287-9.ch005
Abstract
Critter Code is an innovative informal arts-integrated computer science experience created to provide a unique opportunity to reach students from underserved urban populations. Designed to make the connections between physical making and coding, learning to program becomes the bridge between a crafted “Critter” and its digital version starring in a student-created video game. This chapter offers a rich analysis of the impact of Critter Code on participants, families, and instructors through the framework of the self-determination theory of motivation. The chapter then describes Critter Code's application of collaborative problem-solving and student agency to create personal connections to the content to positively affect students' computer science self-identity and interest. Finally, potential classroom applications and future research directions are explored.
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