MLA
Charles, Darryl, et al. "Case Study: Supervised Neural Networks in Digital Games." Biologically Inspired Artificial Intelligence for Computer Games, edited by Darryl Charles, et al., IGI Global, 2008, pp. 41-47. https://doi.org/10.4018/978-1-59140-646-4.ch004
APA
Charles, D., Fyfe, C., Livingstone, D., & McGlinchey, S. (2008). Case Study: Supervised Neural Networks in Digital Games. In D. Charles, C. Fyfe, D. Livingstone, & S. McGlinchey (Eds.), Biologically Inspired Artificial Intelligence for Computer Games (pp. 41-47). IGI Global. https://doi.org/10.4018/978-1-59140-646-4.ch004
Chicago
Charles, Darryl, et al. "Case Study: Supervised Neural Networks in Digital Games." In Biologically Inspired Artificial Intelligence for Computer Games, edited by Darryl Charles, et al., 41-47. Hershey, PA: IGI Global, 2008. https://doi.org/10.4018/978-1-59140-646-4.ch004
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