International contributors in teaching, counselor education, rehabilitation counseling, educational leadership, computer applications, and science literacy offer an overview of the development and uses of wearable technologies in business and education. Section 1 deals with mobile and wearable technology introduction, offering four chapters on areas such as purposes and technical considerations of wearable technologies, educational technology, and health and fitness wearable technology. Section 2 covers device extensions in areas such as digital badges, wearable cameras, and educational multimedia. Section 3 describes applications such as wearables for people with disabilities, augmented reality teacher training, and Google AdSense as a mobile technology in education. Section 4 describes applications in applied sciences, such as smart device clickers and wearables technologies for earth science. B&w illustrations and process diagrams are included.
– ProtoView Reviews
This book is a valuable tool for all the stakeholders in the educational field, especially educators, researchers, policy-makers, and undergraduate and graduate students interested in using technology to develop and implement active learning programs. Not only does it provide information about technology and devices, but it provides the context in which to apply the technology in a collaborative and active learning environment.
– Lee Sochay, American Reference Books Annual