Technology-Assisted Problem Solving for Engineering Education: Interactive Multimedia Applications

Technology-Assisted Problem Solving for Engineering Education: Interactive Multimedia Applications

Indexed In: SCOPUS
Release Date: September, 2009|Copyright: © 2010 |Pages: 425
DOI: 10.4018/978-1-60566-764-5
ISBN13: 9781605667645|ISBN10: 1605667641|EISBN13: 9781605667652
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Description & Coverage
Description:

In order to be useful and transfer adequate knowledge skills to the learner, a multimedia program design needs to have a sound pedagogical base.

Technology-Assisted Problem Solving for Engineering Education: Interactive Multimedia Applications explores best practices in assisting students in understanding engineering concepts through interactive and virtual environments. A critical mass of leading international findings, this advanced publication delivers quality research using learning and consultancy for developing tactics to decipher dilemmas within the field.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Affective student learning
  • Computer-Aided Learning
  • Engineering education evaluation
  • Hardware and software management
  • Instructional tools
  • Multimedia and theory of learning styles
  • Multimedia development
  • Multimedia packages
  • Technology-assisted problem solving
  • User Interface Design
Reviews & Statements

This book seeks to examine the overall effectiveness of TAPS packages that provide an integration of traditional teaching (lectures) with technology assistance (software packages) to enhance the students learning in today's resource limited environment.

– Manjit Singh Sidhu, Universiti Tenaga Nasional, Malaysia
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Editor/Author Biographies
Manjit Singh Sidhu is currently a Professor in the Department of Computing and Informatics, College of Information Technology, Universiti Tenaga Nasional, Malaysia. He received his BSc.(Hons) degree in Computer Science from the University of Wolverhampton 1997 and Masters in Information Technology from Universiti Putra Malaysia in 2000. He completed his Ph.D. in Multimedia Technology from Universiti Malaya, Malaysia in 2006. He is a Fellow, Chartered IT Professional (BCS UK), Fellow, Malaysian Scientific Association, Senior IEEE member and Professional Technologist with the Malaysian Board of Technologies (MBOT). His research interests include Human Computer Interaction, User Experience, Multimedia, Mixed Reality and Metaverse.
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