Contemporary Research on Intertextuality in Video Games

Contemporary Research on Intertextuality in Video Games

Noted as an IGI Global Core Reference Title in Media & Communications for 2019.

Indexed In: SCOPUS
Release Date: June, 2016|Copyright: © 2016 |Pages: 363
DOI: 10.4018/978-1-5225-0477-1
ISBN13: 9781522504771|ISBN10: 152250477X|EISBN13: 9781522504788
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Description & Coverage
Description:

Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, but what remains constant is its stalwart application to bring to light what audiences value through the marriages of disparate ideology and references. Videogames, in particular, have a longstanding tradition of weaving texts together in multimedia formats that interact directly with players.

Contemporary Research on Intertextuality in Video Games brings together game scholars to analyze the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextuality, and paratextuality. Unique in its endeavor, this publication discusses the vast web of interconnected texts that feed into digital games and their players. This book is essential reading for game theorists, designers, sociologists, and researchers in the fields of communication sciences, literature, and media studies.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Cultural Transduction
  • Filmetic Virtual Worlds
  • Hypertextuality
  • Intermediality
  • Musical Intertextuality
  • Orientalism
  • Procedural Intertextuality
  • Totalizing Texts
  • Uncanny Media
  • Universal Learning
Table of Contents
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Editor/Author Biographies
Christophe Duret is a PhD candidate in French studies at the Université de Sherbrooke (Quebec, Canada). His research focuses on online role-playing games, using a sociocritical approach. He is the founder and editor of the Éditions de l’Inframince.
Christian-Marie Pons is a Full Professor in the Département des lettres et communications at the Université de Sherbrooke (Quebec, Canada). His teaching and research deal with the emergence of modern communications (XIXth century) and the current deployment of new digital technologies, focusing more specifically on the visual and narrative dimensions of media culture.
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