Is the segmentation of an object into small cubic portions, a unit called voxel, which conform and represent the three-dimensional object.
Published in Chapter:
Virtual Reality in Object Location
Graciela Lara López (CUCEI, Universidad de Guadalajara, Mexico)
Copyright: © 2021
|Pages: 18
DOI: 10.4018/978-1-7998-7552-9.ch014
Abstract
Currently, virtual reality (VR) is a computer technology that is growing in terms of developments and discoveries. Virtual reality has been introduced in different areas due to the growing interest it has caused in people. The development of applications with virtual reality is increasingly varied, covering activities, tasks, or processes of everyday life in the fields of industry, education, medicine, tourism, art, entertainment, design, and modeling of objects, among others. This chapter will focus on describing the latest advances and developments in virtual reality within the scope of representing reality in the process of locating objects. With the support of virtual environments and intelligent virtual agents, the author has managed to develop a computational model that generates indications in natural language, for the location of objects considering spatial and cognitive aspects of the users.