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What is Transduction

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
The conversion of a thing to another form, such as energy or messages
Published in Chapter:
Thin Screen: The Creation of Depth Perception in Desktop Virtual Reality in Alignment with Human Visual Perception
Shalin Hai-Jew (Hutchinson Community College, USA)
DOI: 10.4018/978-1-60960-762-3.ch006
Abstract
Human depth perception involves complex visual and brain functions. Depth perception in desktop virtual reality has become more important given the uses of such spaces for learning, training, collaboration, simulations, showcasing work, and conducting research on human behaviors. This chapter involves a meta-analysis of the extant research on human depth perception in virtual worlds. It posits some early design concepts for both the creation and evolution of such spaces but also their deployment for educational purposes.
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Literacy Learning and Assessment for the Digital Age
This word is a verb that describes a cognitive process that occurs in the brain as it reconfigures and reshapes knowledge that is represented across different modes of expression. A mode of expression can be written language which can then be synthesized by the brain in order to be represented in another mode such as verbal communication or a video. Transduction can be said to have occurred when this shift is successfully navigated from one semiotic mode of expression of understanding to another semiotic mode of expressing that same understanding ( Hakkarainen, 2011 ; Kress, Van Leeuwen, 2010 AU77: The in-text citation "Kress, Van Leeuwen, 2010" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ). The words transforming or transformational are used to describe the process of transduction (Young & Rasinski, 2013 AU78: The in-text citation "Young & Rasinski, 2013" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
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Virtual Reality 2.0 and Its Application in Knowledge Building
The term transduction refers to representations of information which could not normally be perceived by the sensory system of human beings (say, by using different colors for showing a body’s emission of different degrees of warmth).
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Technology in the Cities
A shift of focus from ubiquitous technologies as networked objects to ubiquitous technologies as diverse procedures or performances in which socio-technical assemblages take shape ( Galloway, 2004 ).
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