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What is Experience Design

Consumer Experience and Decision-Making in the Metaverse
Designing products and services focusing on user experience.
Published in Chapter:
The Presence of Brands in the Metaverse
Joana Oliveira (ISAG - European Business School, Portugal & Research Center in Business Science and Tourism (CICET-FCVC), Porto, Portugal), Catarina Rocha (ISAG - European Business School, Portugal & Research Center in Business Science and Tourism (CICET-FCVC), Porto, Portugal), Ana Pinto Borges (ISAG - European Business School, Portugal & Research Center in Business Science and Tourism (CICET-FCVC), Porto, Portugal & Center for Research in Organizations, Markets and Industrial Management (COMEGI), Porto, Portugal), Bruno Miguel Vieira (ISAG - European Business School, Portugal & Research Center in Business Science and Tourism (CICET-FCVC), Porto, Portugal), Elvira Vieira (ISAG - European Business School, Portugal & Research Center in Business Science and Tourism (CICET-FCVC), Porto, Portugal & IPVC-Polytechnic Institute of Viana do Castelo, Portugal & Applied Management Research Unit (UNIAG), Instituto Politécnico de Bragança, Portugal), and Victor Tavares (ISAG - European Business School, Portugal & Research Center in Business Science and Tourism (CICET-FCVC), Porto, Portugal)
Copyright: © 2024 |Pages: 18
DOI: 10.4018/979-8-3693-4167-4.ch014
Abstract
This research emerges as a starting point in analyzing the requirements that brand managers should consider leveraging the presence of brands in the metaverse, considering the consumers' degree of knowledge, expectations, and desired experiences, thus contributing with theoretical and practical implications to brand management. Through a qualitative methodology – employing the focus group technique – it was possible to understand the interests of consumers and their metaverse-related associations. The interactivity component is of utmost importance and must be developed, implemented, and complemented with the user's own creativity. This research has also shed light on important dimensions related to virtual content.
Full Text Chapter Download: US $37.50 Add to Cart
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Visual Identity Design for Responsive Web
The way that the target audience experiences the brand from the first knowledge of the company through the complete consumer process.
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Storytelling and Experience Design in Heritage Tourism
Can be understood as a concept, an activity, a plan, or an outcome. It is the act of intentionally and mindfully planning, organizing, and implementing all components of an experience within a service context with the goal of providing enjoyable and memorable tourist experiences.
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Design Elements and Principles for Maintaining Visual Identity on Websites
The way that the target audience experiences the brand from the first knowledge of the company through the complete consumer process.
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Design Elements and Principles for Maintaining Visual Identity on Web Sites
The way that the target audience experiences the brand from the first knowledge of the company through the complete consumer process.
Full Text Chapter Download: US $37.50 Add to Cart
From Memorable to Transformative E-Learning Experiences: Theory and Practice of Experience Design
A design approach that integrates concepts from a number of fields (e.g., drama, psychology, human-computer interaction, multimedia design, economics, architecture) to create engaging and successful experiences for people in any environment.
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