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What is Smart-Users

Handbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.0
Users who either use most of the smart technologies (or work in this developing sector) providing skills of integration with digital contents already disposed from daily experience and basic education. Smart technologies are defined as computers or services that perform digital contents and qualities guiding the human experience and decision-making within them.
Published in Chapter:
Experiences of Digital Survey Data Applied for the Involvement of Societal Smart-Users in Cultural Heritage Awareness
Sandro Parrinello (University of Pavia, Italy) and Raffaella De Marco (University of Pavia, Italy)
DOI: 10.4018/978-1-6684-4854-0.ch016
Abstract
Heritage accessibility has been highlighted as a fundamental condition to convey multi-sphere values (social, artistic, economic, territorial), necessary for assigning the label of cultural heritage. Similarly, it permits to include new frontiers of educational processes for smart communities within digital data and VR systems developed from 3D survey actions. In this way, digital technologies can convey the societal challenge to evaluate the efficacy of cultural heritage communication beyond the in-situ physical experience, assessing the learning impact of virtual heritage environments. The scientific research on the production of effective heritage learning objects, from the EU project PROMETHEUS, is presented, enhancing opportunities of communication and virtual smart-fruition for sites along cultural heritage routes. Sites' virtual models are joined to physical prototypes to increase awareness and sustainable knowledge from the users' interactions with digital heritage.
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