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What is Reverse Modeling

Impact of Industry 4.0 on Architecture and Cultural Heritage
It is the process by which it is possible to obtain the morphology of an object from the digital acquisition of the physical model.
Published in Chapter:
Virtual Baroque: Digitization Experience of the Ecclesiastical Heritage in Acireale
Damiano Antonino Angelo Aiello (University of Catania, Italy), Graziana D'Agostino (University of Catania, Italy), and Mariateresa Galizia (University of Catania, Italy)
Copyright: © 2020 |Pages: 22
DOI: 10.4018/978-1-7998-1234-0.ch006
Abstract
In recent years, in addition to the consolidated interest of the scientific community towards 3D digital surveying methods for the documentation of cultural heritage, the need to virtually use it is rising, to promote and enhance its value. This chapter focuses on the use of new technologies aimed at the documentation and communication of Knowledge, with the objective of involving the community through a participatory and immersive approach. Technologies, visualization, and fruition are, therefore, the key terms of the work in progress conducted by a team from the University of Catania and aimed at the documentation, safeguard, and communication of the ecclesiastical architectural heritage of Acireale, built after the earthquake of 1693.
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A Virtual Journey through 2D and 3D Elaborations Recorded with Range-Based and Image-Based Method: The Experience of Vitelleschi Palace in Tarquinia
Is the activity that allows you to generate a mathematical model from the scan of the actual item. The first step in the activity is the partial or total survey of the object to be reconstructed: this step acquires particular efficiency through the use of optical techniques for 3D contactless digitization. The second step consists in the elaboration of data obtained through operations such as reduction, filling of the holes, smoothing and so on, up to obtain a suitably “clean” polygon file (e.g. STL format).
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