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What is Real-Time Navigation

Analysis, Conservation, and Restoration of Tangible and Intangible Cultural Heritage
Real-time navigation is a type of virtual-reality application in which the visitor can move freely without obstacles other than those that a real space would have, and the navigation through the 3D space is fluid because interaction with the virtual environment is in real time, i.e., perceived without delays between input and system response. So that a 3D model can function in these applications, it should be particularly precise in rendering details and contextually “light”, that is, with a restricted number of polygons so that the weight of the geometry does not negatively influence the navigational fluidity. Dedicated software systems are used for these applications. Until a few years ago, these were only used in the videogame sector, but they have become more widely used due to their simplified interfaces.
Published in Chapter:
Giving Form to Absence: Experiences in Representation, Communication, and Narration for the Places and Community of Amatrice
Elena Ippoliti (Sapienza University of Rome, Italy), Andrea Casale (Sapienza University of Rome, Italy), Michele Calvano (Sapienza University of Rome, Italy), and Francesca Guadagnoli (Sapienza University of Rome, Italy)
DOI: 10.4018/978-1-5225-6936-7.ch014
Abstract
This chapter is motivated by the possibility of an intelligent use of digital technologies by experimenting with communicational forms and languages to enhance cultural heritage. The experimentation was conducted about a particular case study —the urban space of Amatrice and its community, overturned by the earthquake on 24 August 2016 and the successive aftershocks— with the goal of investigating the opportunities to integrate material and immaterial, tangible and intangible artefacts with reference to the experiences proposed for visitors, the type of individual and collective use, and the digital interfaces/devices and physical supports. The overall goal is to propose various visits, that is, different types of “virtual museums,” investigating in particular the specific contributions that the discipline of representation and the details of its communicational models can contribute to the context of correlations between representation/innovation and technology/communication.
Full Text Chapter Download: US $37.50 Add to Cart
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Enhancing the Cultural Heritage between Visual Technologies and Virtual Restoration: Case Studies to Models for Visual Communication
Real-time navigation is a type of virtual-reality application in which the visitor can move freely without obstacles other than those that a real space would have, and the navigation through the 3D space is fluid because interaction with the virtual environment is in real time, i.e., perceived without delays between input and system response. So that a 3D model can function in these applications, it should be particularly precise in rendering details and contextually “light”, that is, with a restricted number of polygons so that the weight of the geometry does not negatively influence the navigational fluidity. Dedicated software systems are used for these applications. Until a few years ago, these were only used in the videogame sector, but they have become more widely used due to their simplified interfaces.
Full Text Chapter Download: US $37.50 Add to Cart
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