Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Mobile Commerce (m-commerce)

Encyclopedia of E-Business Development and Management in the Global Economy
Trade that occurs via the use of a web-enabled mobile phone.
Published in Chapter:
Virtual Commerce
Suzanne Altobello Nasco (Southern Illinois University Carbondale, USA), Robert E. Boostrom (University of Wisconsin - Whitewater, USA), and Kesha K. Coker (Eastern Illinois University, USA)
DOI: 10.4018/978-1-61520-611-7.ch116
Abstract
Virtual reality, in a variety of implementations, is becoming more popular every day. Internet technology originally designed for education, information, and gaming is now three-dimensional, multifunctional, and morphing into loci for international economic activity. The virtual world population is quite immense. In Second Life alone, as of 2007, there was an estimated 3.1 million registered residents (Linden, 2007). There is also much user activity in Second Life with 1.4 million residents logged in within the last 60 days from March 25, 2009 (Second Life, 2009). In fact, the virtual world population is expected to reach 50 - 60 million by 2011 (Au, 2007). Of even greater interest is the revenue generated from virtual world activity. The worldwide virtual world economy is valued at approximately $1.8 billion (Dibbell, 2007).
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Full Text Chapter Download: US $37.50 Add to Cart
Properties, Consumer Segments, Practices, and Ethics in Mobile Marketing
Is a subset of e-commerce and involves use of wireless handheld devices such as cellular phones and tablets/laptops to conduct ecommerce transactions online.
Full Text Chapter Download: US $37.50 Add to Cart
Mobile Fashion C2C Apps: Examining the Antecedents of Customer Satisfaction
Electronic commerce in which exchanges are made through a mobile device.
Full Text Chapter Download: US $37.50 Add to Cart
Agent-Facilitated Virtual Marketplace for Airline Ticketing
Electronic commerce made through mobile devices.
Full Text Chapter Download: US $37.50 Add to Cart
E-Commerce Models and Consumer Concerns
E-commerce transactions, conducted through mobile devices (e.g., cellular phones, hand-held or palm-sized computers, and even vehicle-mounted interfaces), using wireless telecommunication networks and other wired e-commerce technologies, are termed mobile commerce (m-commerce).
Full Text Chapter Download: US $37.50 Add to Cart
Determinants of Users' Intention to Use Mobile Information Technologies
A system which allow user to conduct any electronic transaction or information interaction using mobile devices and mobile networks. The m-commerce leads to transfer of real or perceived value in exchange for information, services or goods. Today, m-commerce is adopted in many contexts such as mobile purchasing movie tickets, mobile airline tickets, mobile hotel booing and reservation, mobile auction, and mobile rent car services.
Full Text Chapter Download: US $37.50 Add to Cart
Full Text Chapter Download: US $37.50 Add to Cart
Online Trust in Mobile Commerce
M-commerce is an extension of e-commerce. In terms of e-commerce, mobile commerce often refers to the business to consumer (B2C) model.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR