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What is Learning Adventure

Virtual and Augmented Reality in Mental Health Treatment
The adventure of learning is directed to satisfy a personal desire of acquiring knowledge, and it is aimed at providing expertise in some specific domain.
Published in Chapter:
Autism Spectrum Disorder (ASD) and Attention-Deficit/Hyperactivity Disorder (ADHD) Children: From Users to Creators of Virtual Reality Learning Content
Giuliana Guazzaroni (Università Politecnica delle Marche, Italy)
Copyright: © 2019 |Pages: 23
DOI: 10.4018/978-1-5225-7168-1.ch011
Abstract
Autism spectrum disorder (ASD) is a serious neurological disorder. Using virtual reality (VR), researchers are exploring alternative solutions to treat ASD. Recent experiences show that VR can be a motivating platform to safely practice social and communication skills for children with ASD. It is also seen as an effective method to build empathy and help improve the general understanding of the condition. This study will focus on using and experimenting different 360-degree immersive learning environments for ASD and attention-deficit/hyperactivity disorder (ADHD) pupils and their schoolmates. The chapter will report on a few ASD students who use VR facilities to communicate, learn, improve self-awareness, autobiographical memory, and reduce school pressure, and a few ADHD students who enjoy a VR environment to improve concentration and self-esteem. Both the ASD students and the ADHD ones decided, during the trial, to become VR creators building their own content, with the help of a facilitator.
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Virtual Reality (VR) for School Children With Autism Spectrum Disorder (ASD): A Way of Rethinking Teaching and Learning
The adventure of learning is directed to satisfy a personal desire of acquiring knowledge, and it is aimed at providing expertise in some specific domain.
Full Text Chapter Download: US $37.50 Add to Cart
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