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What is Computer-Human Interface Design

Encyclopedia of Networked and Virtual Organizations
Computer-human interface design consists of the effective functional synthesis and operational integration of three overlapping sub-design domains: information design, interaction design, and media design (See additional definitions of these terms in this article section). Each of these three layers must be clearly defined, represented, and manifested in the user interface design solution. These three sub-design realms/components are synthesized holistically by the conceptual usability glue of the principles of universal design. User interface affordances can be evaluated through usability heuristics and the degree to which these principles have been effectively applied and realized in the user experience—providing a coherent, logically-consistent, and robust (i.e., intuitive, accessible, easy-to-learn, and use) systems design.
Published in Chapter:
Human Factors for Networked and Virtual Organizations
Vincent E. Lasnik (Independent Knowledge Architect, USA)
Copyright: © 2008 |Pages: 10
DOI: 10.4018/978-1-59904-885-7.ch088
Abstract
One of the central problems and corresponding challenges facing the multi-disciplinary field of networked and virtual organizations has been in the construction of theory-grounded, research-based taxonomies for prescribing what particular strategies and approaches should be employed when, how, and in what combination to be most effective and efficient for specific business domains, organizational structures, and enterprise- wide performance objectives.
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