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What is Gamified Servicescape Map

Utilizing Gamification in Servicescapes for Improved Consumer Engagement
A visual illustration of the potential online and real-life areas of interaction between customers, non-customers, the provider of a gamified servicescape, as well as other providers. Within the areas of the map, value-in-engagement related to the main servicescape may be created, co-created or facilitated.
Published in Chapter:
Mapping Gamified Servicescapes for Physical Activity
Ismini Pavlopoulou (University of Stirling, UK)
DOI: 10.4018/978-1-7998-1970-7.ch008
Abstract
Gamified systems designed to facilitate people's efforts to monitor their daily physical activity have expanded and grown in popularity. This chapter explores the servicescapes of such systems, and attempts to build a map of their possible components in which value is being created and co-created. The chapter encourages scholars to consider value creation or co-creation processes as engagement processes, and to adopt the term ‘value-in-engagement' to describe their outcome. Secondly, based on a netnographic study on a gamified servicescape for physical activity, the chapter develops a map of the system and analyses its components. Implications and potential for future implementation of this mapping approach are presented.
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