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What is Emotional Engagement

Handbook of Research on Trends in Product Design and Development: Technological and Organizational Perspectives
By the user is considered as important as having them enthusiastic about the functional benefits of a product: “It is becoming increasingly apparent that a changing social climate is now demanding brands be assessed by their integrity and genuine commitment to communicating honestly about who they are, what they do, and what they represent.” (Simmons, 2007)
Published in Chapter:
Designing Toys, Gifts and Games: Learning through Knowledge Transfer Partnerships
Friedemann Schaber (The University of Northampton, UK), Vicki Thomas (The University of Northampton, UK), and Randle Turner (The University of Northampton, UK)
DOI: 10.4018/978-1-61520-617-9.ch026
Abstract
Knowledge Transfer Partnerships (KTP) is a program in the United Kingdom (UK), administrated on behalf of the Technology Strategy Board, a Government Agency, where academics give their expertise to provide a solution for a particular problem, helping organisations to improve their competitiveness and productivity. The academic partners at universities, colleges or research institutes bring their knowledge, skill and technology. In return, KTP enhances the business relevance of their research and teaching, in particular, deepening their expertise of ‘real life’ projects. This investigation exemplifies some of the strengths and pitfalls of this type of knowledge transfer in the context of the global toy, games and gift markets, through case studies of the design and prototype development process for a range of toys, giftware and seasonal products.
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Game Concepts in Learning and Teaching Process
Study of emotions as a basis to provide greater engagement in learning.
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Factors Influencing Student Engagement During COVID-19 Emergency Remote Teaching
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Learning and Leading Within a Multigenerational University Course Experience: Differences, Similarities, Conflicts, and Strengths
From the university instructor’s perspective, this is the level of emotional effort put forth towards developing a connection with each learner in the course experience. This may be motivational in nature, self-regulatory in nature, embracing the development of a learner’s self-efficacy, or innumerable other levels of supportive engagement so as to engage the learner’s course success.
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Designing Engaging Educational Games and Assessing Engagement in Game-Based Learning
Emotional engagement involves interest, boredom, happiness, anxiety, and other affective states, any of which factors could affect learners’ involvement with learning or their sustained effort in playing games, such as in the context of playing a game. Emotional engagement also involves the sense of belonging and values.
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An Integral View of Mindfulness Practices and the Perception of Challenge Within a High School Setting
It is connected to the positive and negative reactions to the people and physical structures that make up a school setting.
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Learner Engagement in Blended Learning
Students’ emotional responses (e.g. attitudes, relationships) to other people and content in the learning environment.
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Designing Multimedia for Improved Student Engagement and Learning: Video Lectures
Students’ involvement in, enthusiasm and enjoyment in their educational activity.
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Students' Experiences of Emotional Connection with Pedagogical Agents
A user’s belief that a personal connection (either positive or negative) exists between themselves and the chatbot. Informed by the related concepts of immersion and social presence .
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Engagement in Emergency Remote Education: The Use of Digital Storytelling With Student-Teachers of English
A student’s affective connections and responses to academic events, activities, content, and other participants in the learning context. This dimension of engagement influences the student’s effort and strategies for learning.
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Self- and Socially-Shared Metacognitive Regulation and Engagement in Online Collaborative Discussions: Constructs and Students' Characteristics
Emotional investment, interest, and connection individuals have in relation to the content, instructor, peers in a particular learning community.
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Emotional Design and Engagement With Multimedia Learning Materials in E-Learning
It is the interaction of the students with positive feelings towards MLM such as liking, being pleased, wanting to spend time, feeling and knowing that MLM will meet their needs and their willingness to continue it. They want to examine other MLMs in the long term.
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