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What is Computer Game

Encyclopedia of Information Communication Technology
Same as Game but played on some form of computing device, such as a PC, a games-console like Playstation 2, Microsoft Xbox, or Nintendo GameCube.
Published in Chapter:
From E-Learning to Games-Based E-Learning
Thomas M. Connolly (DS Partnership, UK) and Mark Stansfield (University of the West of Scotland, UK)
Copyright: © 2009 |Pages: 8
DOI: 10.4018/978-1-59904-845-1.ch035
Abstract
The emergence of the Internet has had a significant impact on higher education where we have seen elearning evolve from a marginal form of education to a commonly accepted and increasingly popular alternative to traditional face-to-face education. While e-learning has many advantages, there have been problems identified, such as lack of contact leading to feelings of isolation; the need for a motivated, self-disciplined, and mature learner; the monotonous nature of some e-learning materials; and increased drop out rates. If e-learning has developed a reputation for being ‘boring and mindless,’ games have developed the reputation for being engaging and challenging. In recent years, a new form of learning has been developing, namely games-based e-learning, which builds on the successes of e-learning while providing a more stimulating and relevant learning environment for younger people who have been brought up in an environment of powerful home PCs, graphic-rich multiplayer Internet gaming, and mobile phones with ever-increasing functionality. This article will explore the concept of games-based e-learning, discuss some of its pedagogic underpinnings, and examine barriers that may limit the uptake and development of this relatively new approach to learning.
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Effects of Computer Games on the Socialization Process and Inclination to Violence of Adolescent Students
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E-Learning in New Technologies
A video game played on a personal computer, rather than on a video game console or arcade machine
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Motivation, Learning, and Game Design
This usually refers to games played using a personal computer. Prensky (2001) defines computer games by a set of key characteristics including: rules, goals and objectives, outcomes and feedback, conflict/competition/challenge/opposition, interaction, and representation or story.
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Primary School Students' Perceptions About the Use of Mobile Games in the Classroom
A computer game is any game that is played on a personal computer.
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