Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Co-Located Group Learning

Handbook of Research on Promoting Economic and Social Development Through Serious Games
A socially integrated learning experience where participants are physically located together and may therefore interact directly, see each other’s expressions and gestures, and communicate more effectively ( Bricker et al., 1995 ).
Published in Chapter:
Multiplayer Game-Based Language Learning
Sam Redfern (Newby Chinese Ltd., Ireland) and Richard McCurry (Newby Chinese Ltd., Ireland)
DOI: 10.4018/978-1-7998-9732-3.ch021
Abstract
In this chapter, the authors discuss the Newby Chinese game-based learning (GBL) platform for group-based teaching of beginners Mandarin Chinese as a second language. Details are provided on the design of games within the platform, the pedagogical theories which they support, and the ways that theories of fun and teaching intersect to produce an effective learning experience which students actually enjoy. While aspects of the games within the platform have been designed to specifically support modern Chinese-learning pedagogy, the approaches taken and lessons learned should be useful for a range of GBL content. Newby Chinese has been used by thousands of students over the last three years, and its continued development has been informed by this practical experience.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR