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What is Achievers

Handbook of Research on Smart Technology Applications in the Tourism Industry
A name given to players whose goal is to collect points, badges and prizes in the games and the players who enjoy collecting them while playing individually or in groups depending on the tasks they encounter.
Published in Chapter:
Digital Gamification in the Tourism Industry
Emrah Özkul (Kocaeli University, Turkey), Emre Uygun (Kocaeli University, Turkey), and Selen Levent (Kocaeli University, Turkey)
DOI: 10.4018/978-1-7998-1989-9.ch009
Abstract
In today's world where digital technology has become an indispensable part of human life, the use of digital platforms allows people to play various types of games to not only meet their personal needs, but also to keep people's minds away from the strenuous work tempo of daily life. The game is an action that allows people to socialize and gain different experiences and to have a pleasant time. It is limited by certain fixed rules for a purpose, including the outcome of winning and losing as a result of these rules. This action led to the emergence of a concept called gamification along with digitalizing technology. Gamification is the use of game elements, game design, and mechanics in the game environment that enable users to socialize and have fun in non-game environments. This chapter defines the concepts of game, gamification, and gamification in tourism, and examines the digital gamification applications in the tourism industry with certain parameters. Authors emphasize the relationship between tourism and gamification.
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