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What is 3D Virtual Worlds

Handbook of Research on Communities of Practice for Organizational Management and Networking: Methodologies for Competitive Advantage
Synchronous and continual network of inhabitants (users or autonomous agents), represented by avatars embedded in 3D applications and supported by computer networks
Published in Chapter:
Future Tools for Sharing Knowledge: Virtual Communities in the Web3D
David Oyarzun (Vicomtech - Visual Communication Interaction Technologies Centre, Spain), Amalia Ortiz (Enne, Spain), and María del Puy Carretero (Vicomtech - Visual Communication Interaction Technologies Centre, Spain)
DOI: 10.4018/978-1-60566-802-4.ch016
Abstract
This chapter also suggests what ideal tools for knowledge sharing and learning on Future Internet could be like, the advantages that their use could provide and the factors the authors believe should be improved to turn this ideal tool into a reality.
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The Pedagogical Considerations in the Design of Virtual Worlds for Organization Learning
Similar to 3D learning environments, 3D virtual worlds allow multiple users to interact with each other for a wide variety of purposes, e.g., meetings, simulation, public relations, e-commerce, games, social interaction, etc.
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