Virtual and Augmented Reality Applications for Healthcare and Goodness

Virtual and Augmented Reality Applications for Healthcare and Goodness

Dharmesh Dhabliya, Vivek Veeraiah, Sukhvinder Singh Dari, Jambi Ratna Raja Kumar, Ritika Dhabliya, Sabyasachi Pramanik, Ankur Gupta
Copyright: © 2024 |Pages: 15
DOI: 10.4018/979-8-3693-1463-0.ch017
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Abstract

The proposed book chapter explores the revolutionary potential of AR and VR technologies in a variety of healthcare applications by delving into the ground-breaking integration of biomedical engineering with them. As technology develops, AR and VR become more potent instruments that have a significant influence on patient care, medical practice, and healthcare education. The goal of this chapter is to provide a thorough review of the most recent advancements, difficulties, and opportunities in using the convergence of biomedical engineering and AR/VR applications. The first part of the chapter provides a solid grounding in the core ideas of biomedical engineering and explains how it is used to design, develop, and implement cutting-edge solutions for biomedical problems.
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Introduction

The proposed book chapter explores the revolutionary potential of AR and VR technologies in a variety of healthcare applications by delving into the ground-breaking integration of Biomedical Engineering with them. As technology develops, AR and VR become more potent instruments that have a significant influence on patient care, medical practice, and healthcare education. The goal of this chapter is to provide a thorough review of the most recent advancements, difficulties, and opportunities in using the convergence of biomedical engineering and AR/VR applications.

The first part of the chapter provides a solid grounding in the core ideas of biomedical engineering and explains how it is used to design, develop, and implement cutting-edge solutions for biomedical problems. It examines the many branches of Biomedical Engineering, such as biosensors, medical devices, biomechanics, and medical imaging, which set the stage for the later integration of AR and VR technology.

An essential component of this chapter is a thorough examination of the ways in which AR and VR are being subtly integrated into different healthcare fields. The use of AR and VR in medical education and training, where realistic simulations and virtual situations are transforming medical teaching, will be covered by the writers. via interactive anatomical models and diagnostic challenges, medical students may improve their knowledge and decision-making skills, and surgeons can sharpen their skills via immersive surgical simulations.

In addition, the book chapter will examine the amazing effects of augmented reality and virtual reality on medical diagnosis, treatment planning, and visualization. Improved medical imaging and visualization approaches, which allow more precise diagnoses and individualized treatment plans, are made possible by the combination of Biomedical Engineering knowledge with AR/VR technology. Innovative biosensors coupled with AR/VR interfaces provide patients with real-time health monitoring and patient engagement, enabling them to take an active role in their own well-being.

In addition to discussing the new developments, the book chapter will look at how AR and VR technologies are influencing the field of physical therapy and rehabilitation. In order to improve patient motivation and promote efficient recovery, biomedical engineering is essential in developing dynamic and captivating rehabilitation activities.

The chapter will explore AR/VR applications in mental health and wellness in addition to healthcare applications. Utilizing the concepts of Biomedical Engineering, immersive therapeutic environments are created to help cure anxiety, phobias, and psychiatric problems. Through stress-reduction techniques, mindfulness training, and relaxation exercises, these technologies also support mental wellbeing.

Problems and moral dilemmas are unavoidable with any quickly developing technology. The chapter will examine the possible obstacles to the broad application of AR/VR in healthcare, such as concerns about user acceptability, data privacy, and safety. It will also go over current research and development initiatives meant to get beyond these obstacles.

This book chapter explores the deep connections that exist between Biomedical Engineering and the rapidly expanding fields of Virtual Reality (VR) and Augmented Reality (AR). It seeks to clarify the groundbreaking combination of these domains and highlight the profound effects it will have on the healthcare environment and, eventually, patient welfare. By carefully examining the most recent developments in the field and providing an insightful forecast of what lies ahead, this chapter aims to provide a thorough resource for a wide range of readers, including ardent researchers, seasoned healthcare professionals, astute educators, and ambitious students. It seeks to provide students with a profound comprehension of the infinite possibilities present in this transdisciplinary field, so promoting a thoughtful and effective assimilation of AR/VR technology in the healthcare industry. By combining these technologies, medical education, surgical planning, treatment delivery, and training might all undergo radical changes that would bring about a new age of individualized and efficient healthcare solutions. This chapter acts as a road map for navigating this rapidly changing environment, making sure that the use of AR and VR technology is not only creative but also morally sound and in line with the best practices for patient care.

Key words: biomedical engineering, virtual reality, augmented reality, healthcare, and medical applications.

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