MLA
Lin, Ying-Chia H. "Playing as Producing: Convergence Culture and Localization of EA Digital Games in Taiwan." Computer Engineering: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, IGI Global, 2012, pp. 1646-1659. https://doi.org/10.4018/978-1-61350-456-7.ch702
APA
Lin, Y. H. (2012). Playing as Producing: Convergence Culture and Localization of EA Digital Games in Taiwan. In I. Management Association (Ed.), Computer Engineering: Concepts, Methodologies, Tools and Applications (pp. 1646-1659). IGI Global. https://doi.org/10.4018/978-1-61350-456-7.ch702
Chicago
Lin, Ying-Chia H. "Playing as Producing: Convergence Culture and Localization of EA Digital Games in Taiwan." In Computer Engineering: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, 1646-1659. Hershey, PA: IGI Global, 2012. https://doi.org/10.4018/978-1-61350-456-7.ch702
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