MLA
Cheney, Amelia W., et al. "The New Company Water Cooler: Use of 3D Virtual Immersive Worlds to Promote Networking and Professional Learning in Organizations." Virtual Environments for Corporate Education: Employee Learning and Solutions, edited by William Ritke-Jones, IGI Global, 2010, pp. 233-246. https://doi.org/10.4018/978-1-61520-619-3.ch013
APA
Cheney, A. W., Riedl, R. E., Sanders, R. L., & Tashner, J. H. (2010). The New Company Water Cooler: Use of 3D Virtual Immersive Worlds to Promote Networking and Professional Learning in Organizations. In W. Ritke-Jones (Ed.), Virtual Environments for Corporate Education: Employee Learning and Solutions (pp. 233-246). IGI Global. https://doi.org/10.4018/978-1-61520-619-3.ch013
Chicago
Cheney, Amelia W., et al. "The New Company Water Cooler: Use of 3D Virtual Immersive Worlds to Promote Networking and Professional Learning in Organizations." In Virtual Environments for Corporate Education: Employee Learning and Solutions, edited by William Ritke-Jones, 233-246. Hershey, PA: IGI Global, 2010. https://doi.org/10.4018/978-1-61520-619-3.ch013
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