Junior High School Pupils' Perceptions and Self-Efficacy of Using Mobile Devices in the Learning Procedure

Junior High School Pupils' Perceptions and Self-Efficacy of Using Mobile Devices in the Learning Procedure

Dionysios Manesis, Efthalia Mpalafouti
Copyright: © 2022 |Pages: 18
DOI: 10.4018/978-1-6684-3861-9.ch010
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Abstract

The study of this chapter investigated junior high school pupils' perceptions and self-efficacy of using mobile devices in the learning procedure. A 33-item questionnaire was administered to 91 pupils aged 12-15 years old in different Greek schools. Most of the pupils had showed favorable perceptions about the use of mobile devices for educational purposes. Nevertheless, the majority of pupils had a relatively medium degree of self-efficacy of using mobile devices in learning activities. Perceived usefulness was indicated as the major factor in predicting the adoption and use of mobile devices for educational purposes. The higher the level of perceived usefulness pupils have about mobile devices, the higher the possibility to use mobile devices as a learning tool. Pupils were more interested in using mobile devices for learning mathematics, history, English, and ancient Greek language. The findings of this study have implications for secondary education instructors, policy makers, and researchers.
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Introduction

Nowadays, the use of mobile technology, such as smartphones and tablets, in all levels of education, has gained the interest of many researchers/institutions. The advanced features of these devices include many sophisticated applications, such as Global Positioning System (GPS), smart sensors, activity trackers, navigation, capturing objects and events and accessing web-based information (Nikolopoulou, 2019). These functions, combined with the new synchronous communication/group meetings capabilities, have made mobile devices (MD) very popular among pupils (Lee et al., 2019; Mehdipour & Zerehkafi, 2013). As a result, literature focuses on how the use of MD can be embodied in formal learning environments to facilitate pupils’ learning procedure (Bartholomew & Reeve, 2018; Domingo & Garganté, 2016; Nikolopoulou & Gialamas, 2017; Nikolopoulou, 2019).

The use of MD for educational purposes is also called “mobile learning”. Mobile learning aims not only at facilitating teaching and learning procedure, but also at improving students’ attitudes toward the usage of MD in learning environments (Wu et al., 2012; Jones et al., 2013; Nikolopoulou & Gialamas, 2017).

Mobile learning possesses the potential to extend the reach of learning procedure, and make it even more widely available and accessible (Mehdipour & Zerehkafi, 2013; Nikolopoulou & Gialamas, 2017). Therefore, the implementation of mobile learning in the classroom include several benefits compared to traditional learning environments (Asabere, 2013; Liu et al., 2014; Mehdipour & Zerehkafi, 2013; Sung, Hou, Liu, & Chang 2010; Vishwakarma, 2015):

  • Mobile learning can be used anytime, and learning content can be accessed anywhere.

  • Mobile learning enhances interaction between instructors and learners

  • Mobile learning promotes collaboration among students and teachers

  • Mobile learning assists students to improve their literacy and numeracy skills, and also to recognize their learning abilities

  • Mobile learning improves language and content learning and attitudes toward learning

  • Mobile learning increases the time dedicated to learning away from the classroom settings

  • Mobile learning extends the interaction among peers as far as problem-solving strategies concerns

  • Mobile learning helps to make the learning experience more enjoyable, and therefore, attracts hesitant students

  • The use of mobile learning for communication, also focuses on a larger learning activity

  • Mobile learning supports and enhances students’ self-efficacy

The potential of the educational usage of MD, may include gathering and sharing information (Kaliisa, Palmer & Miller, 2019), skills and knowledge construction (Hwang & Chang, 2021; Zhai et al., 2019), collaborative learning (Caballé, Xhafa & Barolli, 2010; Fakomogbon & Bolaji, 2017), and systematic lifelong learning experience (Nordin, Embi & Yunus, 2010).

Key Terms in this Chapter

Perceptions: The identification, organization, and interpretation of information to understand the presented information or environment.

Perceived usefulness: The degree to which a student believes in mobile device ability to provide with all means necessary, to motivate him/her in numerous activities.

Self-Efficacy: A one’s belief of one’s ability to succeed in specific situations.

Attitude: A learned predisposition to respond positively or negatively to a specific object, situation, concept, or person.

Perceived ease of use: The degree to which a student considers that using mobile devices would be without effort.

Mobile Learning: The use of mobile devices for educational purposes.

Collaborative Learning: An educational method of learning within groups of students working together to solve a problem, do homework, or create a project.

Factor Analysis: A procedure to describe variability among observed variables, in terms of a potentially lower number of unobserved variables.

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