Enhancing Digital Technology Planning, Leadership, and Management to Transform Education

Enhancing Digital Technology Planning, Leadership, and Management to Transform Education

DOI: 10.4018/979-8-3693-5370-7.ch001
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Abstract

A computer-generated simulation known as virtual reality (VR) submerges viewers in a three-dimensional setting. Users using VR headsets can interact realistically with items and situations while giving the impression that they are in a different location. VR has the potential to transform education by enhancing learning through immersive, engaging experiences. The use of VR in teacher education has drawn more attention in recent years. This is due to the fact that VR may be used to give teachers safe, realistic learning experiences that are challenging or impossible to reproduce in a conventional classroom setting.
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Introduction

VR has the potential to transform education by enhancing learning through immersive, engaging experiences. The use of VR in teacher education has drawn more attention in recent years. This is due to the fact that VR may be used to give teachers safe, realistic learning experiences that are challenging or impossible to reproduce in a conventional classroom setting.

The Potential of Virtual Reality for Teacher Education

By enhancing its effectiveness, immersion, and engagement, virtual reality has the potential to completely transform teacher education. In a conventional teacher education program, lessons, readings, and fieldwork are used to teach students about ideas and methods of instruction. However, the extent to which these approaches can adequately prepare students for the actual difficulties of teaching may be constrained.

VR can be used, for instance, to develop interactive simulations that let students test out various pedagogical approaches and techniques.

Field trips: Students can travel virtually to locations they would not otherwise be able to visit using VR. Students could use virtual reality to tour well-known museums, historical sites, or other educational facilities, for instance.

Hands-on learning: Virtual reality (VR) can be utilized to give students hands-on learning opportunities. Students could, for instance, utilize virtual reality to construct a model of the solar system, carry out a science experiment virtually, or practice instructing a certain skill.

Assessment: VR can be used to evaluate students' advancement in teacher preparation. Students could, for instance, utilize VR to complete a series of assignments that evaluate their understanding of instructional strategies or their capacity to control a classroom.

We can anticipate many more creative and successful uses of VR in teacher education as the technology progresses.

Innovations in Virtual Reality for Teacher Education

Virtual reality (VR) is a quickly evolving technology that could completely alter how we learn. In the subject of teacher education, virtual reality (VR) can be utilized to deliver immersive and interactive learning experiences to pre-service and in-service teachers that can aid in the development of the knowledge and skills they need to be successful in the classroom.

Virtual Field Trips

Virtual field trips are one of the most creative applications of VR in teacher education. Students can experience real-world locales through virtual reality field trips without ever leaving the classroom. Students who reside in rural locations or who cannot afford to travel may particularly benefit from this (Bowman & McMahan, 2007).

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Simulations

Virtual reality (VR) can also be used to build simulations that let students practice their teaching techniques in a secure setting. Pre-service teachers can use this to hone their classroom management abilities, discover how to provide education, and practice providing feedback to students (Kemp & Issroff, 2016).

There are numerous VR simulations available that cover a variety of themes. Virtual reality simulations can be used to give students performance feedback and to assist them pinpoint areas where they need more practice (Lai & Bower, 2018).

Environmental Immersion

VR can be utilized to construct immersive settings that let students experience various cultures, historical eras, or even fictitious worlds, in addition to virtual field excursions and simulations (Plass et al., 2015). This can be a beneficial way for kids to grow in their comprehension of various viewpoints and to build a greater app around them.

Obstacles to VR Use in Teacher Education

The use of VR in teacher education is not without its difficulties. These difficulties include the high cost of VR devices and software, as well as the scarcity of VR content (Sadiq & Nosrati, 2019).

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