Effective Learning Outcomes Through Virtual Reality

Effective Learning Outcomes Through Virtual Reality

Shaik Mazhar Hussain, Saadia Mesti, Ahmed Nawaz Hakro
DOI: 10.4018/979-8-3693-6407-9.ch006
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Abstract

This chapter delves into the comparative effectiveness of virtual reality (VR) against the traditional educational methods, underscoring not only the initial financial outlays associated with VR—such as hardware acquisition and content development—but also evaluating these against the recurrent costs inherent in conventional education systems. The intent is to provide comprehensive long-term economic and educational benefits of investment in VR. The chapter offers VR's ability to enhance learning outcomes through immersive, interactive experiences that traditional methods alternatively might not offer. This includes a detailed examination of VR's scalability and its capacity to reach diverse learners across geographical boundaries without the recurring costs associated with physical infrastructures. Moreover, the economic evaluation may provide the extended assessment of VR's potential for reducing costs associated with learning delays, educational disparities, and the provision of customized learning experiences, which are often more logistically and financially demanding within traditional frameworks. In addition to this, the chapter is likely going to address the broader societal and educational benefits, such as increased accessibility for disadvantaged and differently abled students, and the potential for global classrooms that offer unified learning experiences to students from varying socio-economic backgrounds. Through these discussions, the chapter will argue that VR does not merely replace traditional learning methods but significantly enhances educational value, thereby justifying its adoption as a forward-thinking educational technology.
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