MLA
Cavanaugh, Cathy. "Augmented Reality Gaming in Education for Engaged Learning." Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, IGI Global, 2011, pp. 45-56. https://doi.org/10.4018/978-1-60960-195-9.ch103
APA
Cavanaugh, C. (2011). Augmented Reality Gaming in Education for Engaged Learning. In I. Management Association (Ed.), Gaming and Simulations: Concepts, Methodologies, Tools and Applications (pp. 45-56). IGI Global. https://doi.org/10.4018/978-1-60960-195-9.ch103
Chicago
Cavanaugh, Cathy. "Augmented Reality Gaming in Education for Engaged Learning." In Gaming and Simulations: Concepts, Methodologies, Tools and Applications, edited by Information Resources Management Association, 45-56. Hershey, PA: IGI Global, 2011. https://doi.org/10.4018/978-1-60960-195-9.ch103
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