MLA
Reynolds, Robert G., et al. "The AGILE Design of Reality Game AI." Multi-Agent Applications with Evolutionary Computation and Biologically Inspired Technologies: Intelligent Techniques for Ubiquity and Optimization, edited by Shu-Heng Chen, et al., IGI Global, 2011, pp. 193-207. https://doi.org/10.4018/978-1-60566-898-7.ch011
APA
Reynolds, R. G., O’Shea, J., Che, X., Gawasmeh, Y., Meadows, G., & Fotouhi, F. (2011). The AGILE Design of Reality Game AI. In S. Chen, Y. Kambayashi, & H. Sato (Eds.), Multi-Agent Applications with Evolutionary Computation and Biologically Inspired Technologies: Intelligent Techniques for Ubiquity and Optimization (pp. 193-207). IGI Global. https://doi.org/10.4018/978-1-60566-898-7.ch011
Chicago
Reynolds, Robert G., et al. "The AGILE Design of Reality Game AI." In Multi-Agent Applications with Evolutionary Computation and Biologically Inspired Technologies: Intelligent Techniques for Ubiquity and Optimization, edited by Shu-Heng Chen, Yasushi Kambayashi, and Hiroshi Sato, 193-207. Hershey, PA: IGI Global, 2011. https://doi.org/10.4018/978-1-60566-898-7.ch011
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