Ruth S. Contreras-Espinosa

Ruth S. Contreras-Espinosa is a Doctor in Multimedia Engineering. Researcher/Coordinator in International Research projects funded by the European Union. Areas of activity: UX-UI, UX Research, Game studies, Game based learning, Gamification, Technology enhanced learning, Serious Games, Interaction design. Lecturer in Higher Education. Women in Games Ambassador.

Publications

Exploring the Emerging Potential of the Metaverse in Education: Gamification, Advantages, and Limitations
Marco Yamba-Yugsi, Ruth S. Contreras-Espinosa, Jose Luis Eguia-Gomez. © 2024. 23 pages.
This chapter explores the transformative integration of virtual worlds, particularly the Metaverse, into the field of education. It delves into the evolving pedagogical...
How Could the Use of Game Elements Help Students' Affective and Cognitive Engagement During Game Play?
Ruth S. Contreras-Espinosa, Jose Luis Eguia Gomez. © 2022. 15 pages.
Researchers have posited different types of engagement, distinguishing between behavioral, cognitive, and affective engagement and theoretical frameworks have helped explain the...
How to Gamify E-Government Services?: A Taxonomy of Game Elements
Ruth S. Contreras-Espinosa, Jose Luis Eguia-Gomez. © 2022. 19 pages.
Although gamification has been applied to the e-government domain for the past 20 years, the literature shows that the field still lacks formal definitions to support the design...
How Could the Use of Game Elements Help Students' Affective and Cognitive Engagement During Game Play?
Ruth S. Contreras-Espinosa, Jose Luis Eguia Gomez. © 2020. 13 pages.
Researchers have posited different types of engagement, distinguishing between behavioral, cognitive, and affective engagement and theoretical frameworks have helped explain the...