Mark Peterson

Mark Peterson is currently associate professor of foreign language studies at the graduate school of human and environmental studies Kyoto University Japan. He holds a doctoral degree in linguistics awarded by the university of Edinburgh. Dr Peterson has published widely in the field of computer assisted language learning and is the author of Computer Games and Language Learning (2013) and editor of Digital Language Learning and Teaching: Critical and Primary Sources, Vol. IV: New Developments in Computer Assisted Language Learning (2017). He established and now directs a research laboratory (https://petersonlab.weebly.com) dedicated to exploring the effective application of digital technologies in language education.

Publications

The Use of Network-Based Virtual Worlds in Second Language Education: A Research Review
Mark Peterson, Qiao Wang, Maryam Sadat Mirzaei. © 2023. 19 pages.
This chapter reviews 28 learner-based studies on the use of network-based social virtual worlds in second language learning published during the period 2007-2017. The purpose of...
Digital Gaming in the Language Classroom: Student Language Performance, Engagement, and Perception
Ke Li, Mark Peterson, Jiahui Wan. © 2022. 25 pages.
Despite the increasing awareness of digital games’ potential for language learning, only a handful of studies focus on their integration into classrooms. Informed by bridging...
A Review of Research on the Application of Digital Games in Foreign Language Education
Mark Peterson, Jeremy White, Maryam Sadat Mirzaei, Qiao Wang. © 2022. 24 pages.
The use of digital games represents an expanding domain in computer-assisted language learning (CALL) research. This chapter reviews the findings of 26 learner-based studies in...
Using Community of Inquiry to Scaffold Language Learning in Out-of-School Gaming: A Case Study
Ke Li, Mark Peterson, Qiao Wang. © 2021. 22 pages.
This paper reports on a project that draws upon the framework of the community of inquiry to support game-based language learning outside classroom. Case study design was...
New Technological Applications for Foreign and Second Language Learning and Teaching
Mariusz Kruk, Mark Peterson. © 2020. 388 pages.
Population diversity is becoming more prevalent globally with increasing immigration, emigration, and refugee placement. These circumstances increase the likelihood that a child...
A Review of Research on the Application of Digital Games in Foreign Language Education
Mark Peterson, Jeremy White, Maryam Sadat Mirzaei, Qiao Wang. © 2020. 24 pages.
The use of digital games represents an expanding domain in computer-assisted language learning (CALL) research. This chapter reviews the findings of 26 learner-based studies in...
The Use of Network-Based Virtual Worlds in Second Language Education: A Research Review
Mark Peterson, Qiao Wang, Maryam Sadat Mirzaei. © 2019. 25 pages.
This chapter reviews 28 learner-based studies on the use of network-based social virtual worlds in second language learning published during the period 2007-2017. The purpose of...