Deryn Graham

Eur. Ing. Dr. Deryn Graham FHEA, C. Eng, FBCS, CITP, PhD, MSc, MA is currently a Senior Lecturer in Information Systems at the Business School, and a former Visiting Fellow at the School of Computing and Mathematical Sciences, University of Greenwich. Dr. Graham’s background and qualifications are in Computer Science and Artificial Intelligence. Deryn Graham’s teaching and research interests are in the areas of E-Logistics, e-Learning and Teaching, Human-Computer Interaction and Interaction Design, Visualisation, and Artificial Intelligence, areas in which she has both published and held grants.

Publications

Identifying the Barriers and Enablers for Supporting Learners with Special Needs in Higher Education
Peter Nicholl, Deryn Graham, Jennifer Redpath, Patricia Kearney, Jonathan Wallace, Maurice Mulvenna, Suzanne Martin, Ian Benest. © 2014. 19 pages.
This chapter provides a systematic analysis of thirteen in-depth interviews of disabled students from both universities in Northern Ireland. Undertaken as part of the Uni4U...
Media Streaming for Technological Innovation in Higher Education
Moradeke Olaniyan, Deryn Graham. © 2014. 22 pages.
Higher Educational Institutions (HEIs) can be slow in responding to technological innovation. Streaming technology offers a competitive advantage to a HEI if appropriately...
E-Logistics and E-Supply Chain Management: Applications for Evolving Business
Deryn Graham, Ioannis Manikas, Dimitris K. Folinas. © 2013. 352 pages.
Business models rely on the development and use of technologies in logistics and supply chain management in order to continually improve business processes. E-Logistics and...
Introduction to E-Logistics and E-Supply Chain Management
Deryn Graham. © 2013. 8 pages.
This chapter provides an introduction to the E-Logistics and the E-Supply Chain Management paradigm. It presents definitions and an overview of Logistics and Supply Chain...
Interaction Design for Inclusive Learning
Deryn Graham, Ian Benest, Peter Nicholl. © 2010. 13 pages.
The findings for a case study on improving interaction design for teaching visually impaired students, in an inclusive learning environment, are presented. The crux of the...