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TopIntroduction To Ubipol
With the needs of new governance models to enable the wider and deeper participation of citizens in PMPs, electronic participation (e-Participation) research studies have shaped a new stream of Information and Communication Technology (ICT) applications in electronic government (e-Government) (Bingham et al., 2005; Vigoda, 2002). Recently, the rapid advances in mobile computing technologies also facilitated the emergence of mobile participation (m-Participation) to allow citizens be involved in PMPs even on the move (Haaker et al., 2006; Junglas & Spitzmüller, 2005). This type of system mostly focuses on how to provide citizens with ICT tools for access to the central debating forums within governmental systems (Kanstrup et al., 2006; Macintosh et al., 2005). However, as many research studies hinted the effectiveness of such e-Participation tools can be maximised only when the end users (citizens) are committed and have proactive attitude to the PMPs (Macintosh, 2007). As a result, it is an issue to devise ICTs to make citizens motivated to be involved in PMPs apart from enabling them to access the PMPs.
UbiPOL project seeks to develop a new governance model in which citizens can participate in policy making processes in the middle of their everyday life overcoming spatial and time barriers. The core of the governance model is a ubiquitous participation platform that motivates its users to be involved in PMPs. Literature reveals that one of the reasons that make citizens de-motivated in policy making is the ignorance of relevant policies and PMPs in governments and their roles in the policy making processes (March & Olsen, 1997; Burke & Reitzes, 1991; March & Olsen, 1989). Specifically, citizens feel that there is a glass barrier between their everyday life and PMPs in government. It is suggested that the more they find connections between their everyday life activities and relevant policies, the more they become pro-active or motivated to be involved in the PMPs. For this reason, UbiPOL aims to provide context aware knowledge provision with regards to policy making. Thus, citizens using UbiPOL will be alerted to relevant policies and PMPs when they are moving around physical places according to their everyday life pattern at the work, commerce, education and so on. Figure 1 shows a scenario in which UbiPOL can support a mobile citizen in identifying relevant policies in the middle of his/her everyday life through map based user interface (UbiPOL map) that shows the relevant policy issues on the geographical map on a handheld device.
For instance, if a citizen experiences an unhappy situation during his/her everyday life, it motivates him/her to know others’ opinion and relevant policies (1, 2) attached to the specific site object (building, road or even post code). UbiPOL can access to policy base to find the relevant policies based on the citizen’s current location or life context (3, 4). At the same time, UbiPOL will provides how other citizens responded to the similar experience. Depending on the status of the relevant policies, the citizen may add his/her own opinion on his/her handheld device which will deliver the opinion to the opinion base of the relevant government agency (5, 6 and 7). The collected citizen opinions for each site objects will be connected with relevant policy objects to be used for policy making process (8). The system will highlight the hot areas which were attached with largest citizen opinions on a map for easy detection of any hot issues. Also, it will filter opinions by subject, location, chronological order, and type (complaints, suggestion, appraisal etc.).